Now, you’ve all known Mar’Kessa for a while. She pretty much hates everyone, even Frank, who had saved her from death. At the moment, she is without family, so has attached herself to the adventuring group so that she can stay alive and accumulate some knowledge and loot while deciding what to do with her life. (When would an elf have a mid-life crisis?)
Our new party member is going to be another drow, but not just any drow.
He’s a Sulatar – the ones that stood by the giant slavemasters during the elf uprising. Mar’Kessa’s ancestors were part of that uprising and she grew up hearing about how awful giants were to the drow. The idea of a drow worshiping giants disgusts her to no end. The new guy is an outcast from that tribe, but Mar’Kessa has no plans on giving him a chance to explain himself.
At the moment, I don’t plan on Mar’Kessa talking to this other drow, helping him, or listening to him. If he’s seriously injured, she may look at him, but only to laugh and maybe spit on him.
I am also pondering having Mar’Kessa “miss” targets and hit him with an arrow or two. “Oops, did my arrow just go out of my bow at a 90 degree angle? How did THAT happen?” I won’t even roll Bluff because it’ll be painfully obvious that she’s being sarcastic.
Any other ideas for things Mar’Kessa might do to show her utter loathing of the new party member? My DM is all about conflict between party members, and Mar’Kessa is ready to bring it!!





Oooh…
Be careful with how far you do end up taking it. You and your DM might be fine with it, but you said this was a new player, right? Make sure he’s comfortable before taking it too far.
For instance, animosity is great, and personal conflict can work fine. But when you step over that line to outright harming the character? Well, not every player is willing to deal with that.
(On top of which, it sounds a little out of character for Mar’Kessa. The person who is helping you fight unspeakable evils isn’t an arrow target so long as they’re making themselves useful. As soon as they stop making themselves useful, however…
)
In any case, some fun options.
The other drow wakes up one morning to find his clothes are all missing, and tied up in the top of a tree. Or you have cleverly woven a hammock out of his belongings.
Dire weasel in the sleeping bag!
While not actually hitting him with arrows, warning shots “across his bow” can be even more effective at reminding him who’s boss.
As opposed to never speaking with him, you could have some fun with it. An off-hand comment like the following could be interesting:
Mar’Kessa: “So, does it taste any different?”
Other drow: “Does what taste different?”
Mar’Kessa: “Giant pen*s…”
Depends on how seriously you want to take all this.
Hahhahaa…
He’s new to the group, but not new to playing. He’s a big boy, I think he can handle a little mischief.
What’s with the dire weasel obsession lately? Seems like they’re everywhere…
No idea. For me, it’s a reference to a previous game, with a Sorcerer and a weasel familiar. Make your own lewd remarks about “pulling out your weasel” or what have you.
The best part, though, was that the Sorcerer’s sister (my fiancee) is also in the group. Man, her reactions were priceless.
I know I am a few days late here but I have to add my two-cents. Player on player violence is funny, specially when you are not the one being violated.
If you are going to shoot him I would keep the arrows grazing him, avoiding sinking one on a direct hit. Even better if you can hit an “enemy” at the same time as grazing him. Also look for opportunities to aim for his weapon, nothing like knocking the sword from his hand with a well placed arrow.
If you are going to talk to him, keep it insulting or degrading. Whenever possible talk down to him, as if he was a child or better yet a servant.
Look for ways to leave him behind or falling off course.
Steal his equipment on a regular bases or tamper with it; cutting important armor straps, getting his sword wet, remove fletching from his arrows or bolts, and anything along those lines.
Expect retaliation!
Tex
I like were Tex is going with this!
I like inter player conflicts because it leads to great rollplaying but Graham has a good point. Run it by the other players and make sure he can also have fun with it, make sure he is cool with it because sometimes the inter party conflict ban become player conflict and when it become player conflict, it stops being fun.
P.s.
You van always seduce and be the completely abusive spouse, making him your bitch/slave. >-)