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	<title>Comments on: A Musician&#8217;s Guide to Alternative Uses for Polyhedral Dice</title>
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	<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/</link>
	<description>Geek&#039;s Dream Girl</description>
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		<title>By: Happy Blogiversary To Me!</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-19332</link>
		<dc:creator>Happy Blogiversary To Me!</dc:creator>
		<pubDate>Sun, 15 Feb 2009 05:03:24 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-19332</guid>
		<description>[...] A Musician&#8217;s Guide to Alternative Uses for Polyhedral Dice [...]</description>
		<content:encoded><![CDATA[<p>[...] A Musician&#8217;s Guide to Alternative Uses for Polyhedral Dice [...]</p>
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		<title>By: Killstring</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-11815</link>
		<dc:creator>Killstring</dc:creator>
		<pubDate>Tue, 20 Jan 2009 08:09:29 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-11815</guid>
		<description>Classy. 

Also, for those of us who&#039;re more rock-inclined, you can steal a page from Rivers Cuomo&#039;s playbook (dude from Weezer, if you didn&#039;t know) and use d20&#039;s to determine your set list.

&lt;abbr&gt;&lt;em&gt;&lt;i&gt;Killstring&#180;s last blog post..&lt;a href=&quot;http://www.csucauldron.com/news/2008/12/01/ArtsEntertainment/Mark-Gridley-3566234.shtml&quot; rel=&quot;nofollow&quot;&gt;Mark Gridley&lt;/a&gt;&lt;/i&gt;&lt;/abbr&gt;&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Classy. </p>
<p>Also, for those of us who&#8217;re more rock-inclined, you can steal a page from Rivers Cuomo&#8217;s playbook (dude from Weezer, if you didn&#8217;t know) and use d20&#8242;s to determine your set list.</p>
<p><abbr><em><i>Killstring&#180;s last blog post..<a href="http://www.csucauldron.com/news/2008/12/01/ArtsEntertainment/Mark-Gridley-3566234.shtml" rel="nofollow">Mark Gridley</a></i></em></abbr></p>
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		<title>By: Adam_Y</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-1426</link>
		<dc:creator>Adam_Y</dc:creator>
		<pubDate>Tue, 22 Jul 2008 13:54:41 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-1426</guid>
		<description>you&#039;ve just created a soundtrack to my D&amp;D sessions.</description>
		<content:encoded><![CDATA[<p>you&#8217;ve just created a soundtrack to my D&amp;D sessions.</p>
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		<title>By: Polyhedral dice for musicians &#124; DougsTech.com - Tech News, Reviews, and Guides</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-659</link>
		<dc:creator>Polyhedral dice for musicians &#124; DougsTech.com - Tech News, Reviews, and Guides</dc:creator>
		<pubDate>Mon, 12 May 2008 03:45:07 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-659</guid>
		<description>[...] Link [...]</description>
		<content:encoded><![CDATA[<p>[...] Link [...]</p>
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		<title>By: The Daily Dairy: Calcium Fortified News And Junk</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-658</link>
		<dc:creator>The Daily Dairy: Calcium Fortified News And Junk</dc:creator>
		<pubDate>Mon, 12 May 2008 01:23:30 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-658</guid>
		<description>[...] to pursue your rock star career, simply use your d12 to pave the way of your next melody following this conversion [...]</description>
		<content:encoded><![CDATA[<p>[...] to pursue your rock star career, simply use your d12 to pave the way of your next melody following this conversion [...]</p>
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		<title>By: Isaac Everett</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-657</link>
		<dc:creator>Isaac Everett</dc:creator>
		<pubDate>Sun, 11 May 2008 21:48:35 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-657</guid>
		<description>you know, there was a period in college when I actually used a d12 to determine keys for various finger exercises.  glad to know I&#039;m not the only one out there...</description>
		<content:encoded><![CDATA[<p>you know, there was a period in college when I actually used a d12 to determine keys for various finger exercises.  glad to know I&#8217;m not the only one out there&#8230;</p>
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		<title>By: e</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-656</link>
		<dc:creator>e</dc:creator>
		<pubDate>Sun, 11 May 2008 11:27:01 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-656</guid>
		<description>Manko,

There&#039;s a great little exhibit in the Haus der Musik (http://hausdermusik.at/en/2.htm) in Vienna where you can compose a minuet based on chance.  They have big fuzzy dice that have sensors in them, so when you throw them, the number that comes up pops up on the screen and plugs in a section of music.  It&#039;s pretty nifty. :)

I never thought of using it for techno, but that makes sense, too.  As one of my students says, &quot;Techno is looping one thing over and over until your listener is tired with it, and then adding one little &#039;ding!&#039; in that same loop... looping that until the listener is tired with it...&quot; etc etc.   He&#039;s not too far off from the truth. ;)</description>
		<content:encoded><![CDATA[<p>Manko,</p>
<p>There&#8217;s a great little exhibit in the Haus der Musik (<a href="http://hausdermusik.at/en/2.htm" rel="nofollow">http://hausdermusik.at/en/2.htm</a>) in Vienna where you can compose a minuet based on chance.  They have big fuzzy dice that have sensors in them, so when you throw them, the number that comes up pops up on the screen and plugs in a section of music.  It&#8217;s pretty nifty. <img src='http://geeksdreamgirl.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I never thought of using it for techno, but that makes sense, too.  As one of my students says, &#8220;Techno is looping one thing over and over until your listener is tired with it, and then adding one little &#8216;ding!&#8217; in that same loop&#8230; looping that until the listener is tired with it&#8230;&#8221; etc etc.   He&#8217;s not too far off from the truth. <img src='http://geeksdreamgirl.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Manko Eponymous</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-655</link>
		<dc:creator>Manko Eponymous</dc:creator>
		<pubDate>Sun, 11 May 2008 11:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-655</guid>
		<description>Nicely put together! Y&#039;know, being a recovering RPGer, writer and musician, I&#039;ve done waaaay too much thinking over the years about how we use chance to fill in the gaps when we run dry on ideas or are just too lazy to come up with something with a reason behind it...who needs a Tolkein when you can just blog the adventures of your Tuesday night RPG party? 

The studio notes duplicated in &quot;More Dark Than Shark&quot; list backgammon dice as essential to Brian Eno&#039;s early studio hardware; being based on powers of two, they&#039;re a great way for relatively conventional composers to decide how many times to repeat something.  This goes back at least to Mozart, though, who famously had a dice game for composition - google &quot;aleatoric music&quot; and you get the whole history of chance-based (more often than not, dice-based) music on up from Mozart to John Cage and, more recently, the generative music of Koan (championed by Eno, no surprise there, and later shrunk down by Thomas Dolby&#039;s Beatnik system), and other software packages that do for aleatoric music what Neverwinter Nights did for dice-based RPGs.

This sort of thing works great for techno, especially if a DJ&#039;s ultimately gonna decide when and how your composition begins and ends, but it doesn&#039;t generate much emotion or plot...luckily Homo sapiens are already MUCH too good at projecting their own ideas of emotion and plot on any random data they&#039;re presented, giving us the concept of stochasticism.</description>
		<content:encoded><![CDATA[<p>Nicely put together! Y&#8217;know, being a recovering RPGer, writer and musician, I&#8217;ve done waaaay too much thinking over the years about how we use chance to fill in the gaps when we run dry on ideas or are just too lazy to come up with something with a reason behind it&#8230;who needs a Tolkein when you can just blog the adventures of your Tuesday night RPG party? </p>
<p>The studio notes duplicated in &#8220;More Dark Than Shark&#8221; list backgammon dice as essential to Brian Eno&#8217;s early studio hardware; being based on powers of two, they&#8217;re a great way for relatively conventional composers to decide how many times to repeat something.  This goes back at least to Mozart, though, who famously had a dice game for composition &#8211; google &#8220;aleatoric music&#8221; and you get the whole history of chance-based (more often than not, dice-based) music on up from Mozart to John Cage and, more recently, the generative music of Koan (championed by Eno, no surprise there, and later shrunk down by Thomas Dolby&#8217;s Beatnik system), and other software packages that do for aleatoric music what Neverwinter Nights did for dice-based RPGs.</p>
<p>This sort of thing works great for techno, especially if a DJ&#8217;s ultimately gonna decide when and how your composition begins and ends, but it doesn&#8217;t generate much emotion or plot&#8230;luckily Homo sapiens are already MUCH too good at projecting their own ideas of emotion and plot on any random data they&#8217;re presented, giving us the concept of stochasticism.</p>
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		<title>By: LokyCat</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-585</link>
		<dc:creator>LokyCat</dc:creator>
		<pubDate>Tue, 06 May 2008 19:56:35 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-585</guid>
		<description>As far as I know were playing Star Wars.
We want to at lest get the party together.

Don&#039;t worry though...I have the an entire campaign planed out and I have the next adventure almost ready. They are about 6Lv and I plan to fold the campaign around 16-18Lv after a great climactic ending. I do need some time to get the adventures ready and I am looking forward to playing for a change.=P</description>
		<content:encoded><![CDATA[<p>As far as I know were playing Star Wars.<br />
We want to at lest get the party together.</p>
<p>Don&#8217;t worry though&#8230;I have the an entire campaign planed out and I have the next adventure almost ready. They are about 6Lv and I plan to fold the campaign around 16-18Lv after a great climactic ending. I do need some time to get the adventures ready and I am looking forward to playing for a change.=P</p>
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		<title>By: Mystrich</title>
		<link>http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-574</link>
		<dc:creator>Mystrich</dc:creator>
		<pubDate>Mon, 05 May 2008 20:04:12 +0000</pubDate>
		<guid isPermaLink="false">http://geeksdreamgirl.com/2008/05/05/a-musicians-guide-to-alternative-uses-for-polyhedral-dice/#comment-574</guid>
		<description>&quot;Stay tuned next week… I’m not sure if we’re in Eberron or the Arbor system… hmm…&quot;
Hopefully Eberron. No offense to Star Wars, but I&#039;m not the obsessed fan who&#039;s memorized every planet, character, species, etc. Nor have I played Star Wars d20, so most of those logs, I&#039;m at a loss as to what&#039;s going on.</description>
		<content:encoded><![CDATA[<p>&#8220;Stay tuned next week… I’m not sure if we’re in Eberron or the Arbor system… hmm…&#8221;<br />
Hopefully Eberron. No offense to Star Wars, but I&#8217;m not the obsessed fan who&#8217;s memorized every planet, character, species, etc. Nor have I played Star Wars d20, so most of those logs, I&#8217;m at a loss as to what&#8217;s going on.</p>
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