Dragon Age: Origins – The Review

dragonagegirl Full disclosure: about a week ago, I was sent a free copy of Dragon Age: Origins for XBox 360 in the mail.  I was already anxious to try out the game, so you can imagine how thrilled I was.

At the time of this writing, I’ve played five of the six origin stories, and gotten fairly far on a few of them (well, it feels far, anyway).  I’m not through with the game by any means, but I feel I’ve gotten enough of a taste to begin to review.

First, the stories.  The last fantasy RPG  game I can remember playing for XBox was Oblivion – which, sadly, had a tendency to put me to sleep.  Not so with DAO – even when I’m observing friends play I find myself completely absorbed in the plot, which was a pleasant surprise.  Even though I knew this was supposed to be an “adult” game – I had seen the goriest trailers – I still gasped aloud the first time violence entered the picture.

That’s something of a trend with this game.  After playing one or two origin stories, you can guess what events must take place in order to put your character where it needs to be – but even if certain elements of the story are predictable, they are no less entertaining.   Conversely, there were quests in which I was certain I knew what would happen – and was floored when it took a twist I was not expecting.

The controls are something of a contradiction.  When I first took up the 360 controller, I felt that certain elements were counterintuitive – figuring out how to enlarge the mini-map took me much longer than it needed to.  However, it had been a long time since I’d played a 360 game that didn’t require a guitar or drums, so it might simply be that it was counterintuitive for me.

In contrast, I was apprehensive about the difficulty of the battle system, but it was surprisingly fun and simple.  I’ve been told by friends that you can get as in-depth as you want in controlling the members of your party, but I am content, at this point, to let fighting be as automatic as possible.

One friend felt that the fights themselves were inconsistent – that they either felt too easy or nearly impossible.  I’m willing to agree with that statement, except to say that “too easy” feels “just right” for me.

The graphics are a definite step up – visually, there’s less of a difference between when you’re controlling your character and when you walk into a conversation scene, making for a more seamless experience.  And the creepy deadeye look is indeed lessened here, as I’d hoped.  I also noticed that several different art styles are used throughout the game, adding to a sense of history, a more developed world.

The “romance” aspect has been a bit of a letdown.  Only one of my characters has earned a kiss – and then when that happened, I felt embarrassed!  I think I’ll leave the romance plots for chick flicks (and those novels that I occasionally read and then pretend I had mistaken it for fantasy).

The other adult factor, the blood, is all-too present, and at first it’s a little bit of a shock.  I soon grew used to my characters being covered in blood, though – all in a day’s battle.

All in all, I’d say that even though I was intrigued by the idea of Dragon Age: Origins, I was unprepared for how drawn in and entertained I’d actually be.  I think I was expecting something more along the lines of God of War – lots of blood, fun killing things, but not much more.  Instead, I found a storyline that, for the most part, moves along at a decent pace and keeps me playing – which is a nice surprise.

I was also unprepared for how addictive this game would be – in recent years I’ve been the sort of person who enjoys games that can be played for a few hours, left for a few months, and played a little bit more (unless it’s WoW).  I don’t think I’ve been this drawn in to a console game since the Kingdom Hearts franchise.

Dragon Age: Origins is definitely worth a look – if I had rented mine, I wouldn’t have wanted to give it back.

About j

J is the Assistant Dream Girl. When she's not writing, helping her wonderful geeky clients find love, or playing the French horn, she's usually glued to a video game controller. (Email j, or follow @jdreamgeek on Twitter.)

Comments

  1. IronM@sk says:

    Miami Metro Crime Scene Report: Dragon Age: Origins

    Dexter Morgan declares Dragon Age: Origins the most ridiculous use of arbitrary blood spatter he’s ever seen… ever. In a quote from the man himself “They obviously should have consulted with me before making this game as the resulting mess is the most unrealistic thing i’ve seen in all my time at the bureau”.

  2. e says:

    @Ironm@sk – I was laughing about the blood spatter when DaveTheGame was playing DAO yesterday. Everybody looks like they’ve been splattered head to toe. :-)

  3. Dice_Girl says:

    Sounds like a lot of fun. But I admit, I think the blood splatter will keep me away from this one. I don’t have a problem with violence in game but too much gore and I will have to pass.

    Thanks for the scoop! ^_^

  4. Sharky says:

    Man, that game is fun…and Shale and Ohgren have the best lines EVER. Make sure to take Shale with you in the Dwarf City ;)

    This game felt a lot like Diablo when I played it. Well, Diablo with a much better camera :P

    Although I find it amusing that over half of my friends who own this game decided to make Ninja Dwarves…

  5. Vajarra says:

    Just so you know, there is an option to turn off the blood spatter in the options menu, at least in the PC version. I assume that Xbox is the same.

    I found it too distracting to be covered with blood while trying to impress the handsome gentleman :P

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