Norwescon is a science fiction and fantasy convention held in SeaTac, a Seattle suburb where one can find, in addition to four days of sci-fi and fantasy, the Seattle-Tacoma International Airport. At the time this article was written, the convention saw more than 3,000 attendees in 2012 and 260 panelists. 34 were on the Games [...]
Beyond the Cheetos and the Mountain Dew – A Different Take on Gaming Food
There’s a bit of a stereotype about us RPG players. Well, okay, there’s a lot of them, but, specifically, I’m talking about the ones about us and food. We tend to be overweight. We love Doritos, Cheetos, and Mountain Dew. We live on Coke & M&Ms. Well, actually, that one is true about my friend [...]
Among the Ferrymen: Richard Dansky
By day, Richard Dansky is the Central Clancy Writer at Ubisoft, Manager of Design for Red Storm Entertainment in Morrisville, North Carolina, and a prolific writer of all things spooky, weird, and creepy by night. Contributing in one respect or another to over one hundred books during his tenure at White Wolf, Dansky learned the [...]
Speaking the Cant – Terms and Concepts from D&D’s Past that You Might Not Know
I had a fun conversation with one of my players last night. To him, D&D begins and ends with 4E; he never played an earlier version of it. I don’t remember how the conversation started, but I mentioned something about my hopes for D&D Next…specifically that “Speed Factors”, if they came back at all, would [...]
18 Intelligence and 20 Charisma: Dungeon Bastard Bill Cavalier
Bill Cavalier, the Dungeon Bastard, was able to provide us with some of his time to tell us about life as a video using advice guru for the brave adventurers across the land.
Jennisodes: The Life and Times of a Podcast
Every bit as intelligent and cheerful off the clock as she is during a show, Jenn took time out from the March Madness to answer a few questions about the glories of podcasting.
Life Goes On – Three Tips to Make Your Campaign World Seem to Live
One of the nicest things people have said about my various RPG campaigns is that they tend to feel like real places that the players get a glimpse into on a weekly (or so) basis. They look forward to visiting places that they like, they actually smile or scowl when certain NPCs pop up, and [...]
Hitting the Mark: Graphic Designer Tiara Lynn Agresta
When Tiara Lynn Agresta isn’t signing up for too many role-playing games, obsessing about pop culture or writing fiction, she works as a freelance graphic designer in Chicago. She’s worked on print and electronic materials for role-playing companies, helming projects from the pulp inspired feel of Mage Noir to the super-heroic pop of Smallville, applying [...]
Defeat from the Jaws of Victory: Bad Endings and How to Avoid Them
m helps you design an ending that soars instead of sours.
Let’s Talk about Gold (I Mean Money): Adventure to Dice Castle
It’s why you go on adventures, right? Money money money!
