Your First Time GMing: Heading Behind the Screen

In which GGG advises new GMs (and cool variations of Shakespeare).

Beyond Zeppelin – Using Music to Set a Mood in RPGs

“You have to do something amazing!” my husband exclaimed. “Don’t you hear the music?”

Three DM Tips to Bring Your Players Back Hungry for More

GGG is back with more GMing tips and a quick poll for you, the reader!

Going Out with a Bang: Crafting an Epic End to Your Campaign

How do you say goodbye to characters you’ve known and loved for years? GGG gives his tips on a satisfying campaign ending.

Props for My Homies: Making Handouts, Gear, and Props for your RPG

Has there ever been a game when a prop has really made the scene for you?

Rigging the Dice in Your Favor – Ways to Cheat the Odds and Make a Successful RPG Campaign

GDG suggests a bit of cheating… that’ll keep your players coming back week after week.

Oooh, Oooh That Smell: GMing for All 5 Senses

Do your players know what the dungeon smells like? How the walls feel? What it sounds like underground? How the air tastes?

“Yes, And…”: Saying Yes to Your Players Isn’t Giving Up Control

Say “yes, and” and open up a world of roleplaying possibilities.

Is It Okay To Split The Party?

The Order of the Stick says no. C says yes.

Cooking Is As Easy As Being a DungeonMaster

E makes the bold claim that if you can DM, you can cook.