GGG’s GMing Tips: Playing to Your Audience

Maybe putting an owlbear in your game, no matter how silly you might consider them, will make someone’s day.

Breathing in Life: 5 Ways to Make Your Campaign World Feel Real

Has a GM ever really made a game, setting, or NPC feel very vividly real for you? Let us all know about it.

Inspiration from Everywhere – Finding Game Material from Sources Beyond the Obvious

What’s the most unusual thing that’s inspired a game you GMed?

My Husband Is the Dungeon Master

When your sweetie is the GM, or you are theirs, how do you keep things fair & balanced?

Your First Time GMing: Heading Behind the Screen

In which GGG advises new GMs (and cool variations of Shakespeare).

Stepping Out from Behind the Screen: When A GM Finally Gets To Be A Player

Have you ever made the switch from GM to player? How do you handle the change? GGG finally gets to sit in the player’s seat, and tells all.

Afloat on the Isles – What Goes into Running a LARP – Part 3

So now, the magical question…how did the opening weekend of The Isles: Purgatory Station go?

Beyond Zeppelin – Using Music to Set a Mood in RPGs

“You have to do something amazing!” my husband exclaimed. “Don’t you hear the music?”

Three DM Tips to Bring Your Players Back Hungry for More

GGG is back with more GMing tips and a quick poll for you, the reader!

Going Out with a Bang: Crafting an Epic End to Your Campaign

How do you say goodbye to characters you’ve known and loved for years? GGG gives his tips on a satisfying campaign ending.