GM Virgin No More: The Tale Of My First Time Behind The Screen

C finally did it! Ran a game, that is.

Breathing in Life: 5 Ways to Make Your Campaign World Feel Real

Has a GM ever really made a game, setting, or NPC feel very vividly real for you? Let us all know about it.

Scare, Shock, Gross Out, Entertain – Running a Horror-Themed RPG

It’s horror. The GM wants people to be scared, shocked, grossed out, and most of all, to have a good time. GGG has some tips.

Inspiration from Everywhere – Finding Game Material from Sources Beyond the Obvious

What’s the most unusual thing that’s inspired a game you GMed?

My Husband Is the Dungeon Master

When your sweetie is the GM, or you are theirs, how do you keep things fair & balanced?

Your First Time GMing: Heading Behind the Screen

In which GGG advises new GMs (and cool variations of Shakespeare).

Stepping Out from Behind the Screen: When A GM Finally Gets To Be A Player

Have you ever made the switch from GM to player? How do you handle the change? GGG finally gets to sit in the player’s seat, and tells all.

Afloat on the Isles – What Goes into Running a LARP – Part 3

So now, the magical question…how did the opening weekend of The Isles: Purgatory Station go?

Afloat on the Isles – What Goes into Running a LARP – Part 2

GGG gives an inside view on what it’s like to plan a LARP.

Beyond Zeppelin – Using Music to Set a Mood in RPGs

“You have to do something amazing!” my husband exclaimed. “Don’t you hear the music?”