When the Gay Outweighs the Geek – An Unexpected Encounter with Homophobia

I had a sudden encounter with homophobia in the relatively recent past. It kind of came out of nowhere, and, ironically, I didn’t know about it until afterwards. Dealing with it, however, reminded me that it’s still out there, even amongst gamers, who I think of as some of the nicest and most accepting people [...]

Scare, Shock, Gross Out, Entertain – Running a Horror-Themed RPG

It’s horror. The GM wants people to be scared, shocked, grossed out, and most of all, to have a good time. GGG has some tips.

Inspiration from Everywhere – Finding Game Material from Sources Beyond the Obvious

What’s the most unusual thing that’s inspired a game you GMed?

A Labor of Lovecraft – A Primer to the Father of Modern Horror

There’s more to H.P. Lovecraft than Cthulhu. GGG’s here to help educate you on the life and works of this amazing author.

My Husband Is the Dungeon Master

When your sweetie is the GM, or you are theirs, how do you keep things fair & balanced?

LARP! The Musical: Of Good And Evil

If you’re going to LARP, do it with song!

Afloat on the Isles – What Goes into Running a LARP – Part 3

So now, the magical question…how did the opening weekend of The Isles: Purgatory Station go?

Afloat on the Isles – What Goes into Running a LARP – Part 2

GGG gives an inside view on what it’s like to plan a LARP.

Afloat on The Isles – What Goes into Running a LARP – Part 1

Ever dreamed about running a LARP? GGG walks you through how to run one of your very own.

2010: A Geeked Out Retrospective

2010 through the eyes of GGG… the good, the bad, and the geeky.