
Romance happens in games— when we let it. We’ve all seen romances done poorly in table-top campaigns or during a live-action chronicle. But romance doesn’t have to be an exiled storyline; done well, romances can build and destroy kingdoms, take people to war, or lead to a cascade of passionate, unforeseen consequences. Don’t violate their personal space When chemistry starts sizzling between your character and someone else’s, there’s a lifetime of instinct to reach out … [Read more...]









