When the Gay Outweighs the Geek – An Unexpected Encounter with Homophobia

I had a sudden encounter with homophobia in the relatively recent past. It kind of came out of nowhere, and, ironically, I didn’t know about it until afterwards. Dealing with it, however, reminded me that it’s still out there, even amongst gamers, who I think of as some of the nicest and most accepting people [...]

From Wizards to Wolverine: John Adamus

John Adamus belongs to the talented assortment of editors in the role-playing game industry. Currently part of the team working on Damage Control for the Marvel Heroic RPG from Margaret Weis Productions, he’s working The Dresden Files: Paranet Papers with fellow editor Amanda Valentine, and Project Ninja Panda Taco from past column visitor Jennifer of [...]

For the Love of Money: Adventure to Dice Castle

MLV helps budding RPG freelancers decide just how much work they can do, and do well.

PAX East 2012: Part 2 – Picking the Brains of Wizards and My Tolkien Obsession Pays Off!

So, from my last article, you might be thinking that all I did at PAX East was play D&D. And you’d almost be right. I did find time to cruise around the Expo Hall a couple of times, most memorably when I walked up to the Turbine booth just as someone said, “So who here [...]

PAX East 2012: Part 1 – Cosplayers, Dark Elves, and D&D Next

Hiho, gentle readers. It is I, your GGG, here to give you my report on the happenings at PAX East 2012. Well, I logged over 25 hours of running D&D games for Wizards of the Coast and walked out with a mighty pile o’ swag. Amongst my various runnings of the Delve (to be explained [...]

You Don’t Have to be Shakespeare: Playing a Romance Well in your RPG

Romance happens in games— when we let it. We’ve all seen romances done poorly in table-top campaigns or during a live-action chronicle. But romance doesn’t have to be an exiled storyline; done well, romances can build and destroy kingdoms, take people to war, or lead to a cascade of passionate, unforeseen consequences.

Manifesting Evil: Thoughts on Villainy

Sometimes, you just have to be the bad guy. Whether it’s an NPC foil to write or a swan dive into villainy as a player, the dark half of the story is never far from the table. When your turn towards evil has come up, you can take a moment to consider how to make it one towards quality villainy.

One Ring to Rule Them All? – GGG Reviews the Latest Middle-Earth Based RPG

Although I love RPGs, and I love Tolkien’s fictional setting, I have never been a fan of RPGs set in Middle-Earth. I’ve tried, honestly! ICE’s Middle-Earth Role-Playing (MERP) was just a watered down version of Rolemaster, a game I really didn’t care for. To add insult to injury, the game only went up to level [...]

Introductory E-Mail Doesn’t Have to LOL: Adventure to Dice Castle

In this series, we’ve talked a lot about investigating the company you want to work with, and reviewing what skills you have to offer. Today? I’m going to talk to you about communication.

Gimme A Break: When Roleplaying During The Holidays Is Too Much To Handle

Sometimes, you just can’t get into character when you’re stressed out about untangling Christmas lights.